Rolling Cube Game!!
Role​
Programming Language
Game Engine
Team Size
Platform(s)
Development Period
Solo Developer
C#
Unity
1
Windows
September 2020 - December 2020
A 3D physics-based runner with nine levels, an endless mode, and a character customization screen.
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I created this game during my junior year of high school after having self learned C# and Unity. I wanted to try making a game in Unity to see if I really wanted to become a game developer.
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In order to learn Unity, I followed this YouTube tutorial series by Brackeys, after which I began to work heavily to modify the game I had created into what you're seeing now.
Varying Gameplay
Designed and implemented various interactive obstacles, floors, and environmental mechanics to be utilized across nine levels


Endless Mode
​Used content selection procedural generation to create an endless mode
Android Version
Developed an Android build with touch controls using Unity Remote 5
