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Rolling Cube Game!!

Role​

Programming Language
Game Engine
Team Size

Platform(s)

Development Period

Solo Developer

C#
Unity
1

Windows

September 2020 - December 2020

A 3D physics-based runner with nine levels, an endless mode, and a character customization screen.

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I created this game during my junior year of high school after having self learned C# and Unity. I wanted to try making a game in Unity to see if I really wanted to become a game developer.

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In order to learn Unity, I followed this YouTube tutorial series by Brackeys, after which I began to work heavily to modify the game I had created into what you're seeing now.

Varying Gameplay

Designed and implemented various interactive obstacles, floors, and environmental mechanics to be utilized across nine levels

Varying Gameplay Cropped.gif
Endless Mode.gif

Endless Mode

​Used content selection procedural generation to create an endless mode

Android Version

Developed an Android build with touch controls using Unity Remote 5

Android Version.jpg
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