Minesheeper
Role​
Programming Language
Game Engine
Team Size
Platform(s)
Development Period
Gameplay Programmer
C#
Unity
3
Browser
November 2024 – December 2024
This is a spinoff of Minesweeper that takes place in a 3D world where you play as a sheep trying to eat grass without blowing up. It includes three difficulties and a tutorial.
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This game served as my group final project submission for my university's Unity class.
It's currently the most popular game that I have ownership of, with the game having 100+ plays and 2000+ impressions on Itch.io, and the trailer having 1000+ views on YouTube.
Programming Minesweeper
Programmed core Minesweeper components, including random level generation, adjacent mine detection, and edge case handling


Camera and Player
Implemented a 3rd-person camera system that pans, rotates, and zooms with inertia, and a player controller that moves relative to the camera
Perlin Noise
Utilized Perlin noise to create wavy and natural-looking game boards
Easing Functions
Utilized easing functions to tween and animate spawning blocks
